Let's face it, VF6, if it comes out will be a shitty, watered down excuse for VF. It's a sign of the times: each new generation of gamer has been scrubbier than the last. Every game franchise has been deconstructed and dumbed down to account for societies declining brain cell count.
I always wanted to eventually buy a VF coin op Cab. Now I have two!1 (I also bought a Sega Naomi 2 , Virtua Fighter 4 Final Tuned with the dongle).
Anyway, the wiring setup of the JVS was a great challenge. It was essentially building a mini supergun. (1/3) . Luckily the Lindbergh has its own on board audio and video boards.
Unfortunately I've been running on only two hours sleep per day since Thanksgiving. Work, Girlfriend, mistress, Shenmue 3 came out. So I've been running on vapors for a while. When they sell you a JVS, there is documentation on the wiring. The guy who sold me the JVS had emailed me the pinout but I already downloaded the JVS Type 3 pinout from google. Having the pinout with out having the wire diagram is like have the blueprints of the first floor of a building, with no blueprints for the remailing 23 floors.
An Excerpt from the long winded and completely useless by itself JVS 14505 Pin Out List. |
So since I was extremely tired, I looked at the +5 and +2 inputs on the JVS board and took them literally. I had completely forgotten I had seen a Lindbergh video on youtube where the author spliced in wires from the ATX to power those inputs. So instead, I wired up two power pack transformers, One 12v and one 5v, to cover those power sources. LOL!! Totally wrong, but it actually worked!!
I was having a problem with the TEST, SERVICE , COIN COUNTER switches not registering as inputs, or only 1 out of twenty input switches registering . by my astute observation, There was simply not enough power being generated by the 5v power pack to power all the switches. By my best guess, I figured yes the +5V power port required 5Volts, but MORE than the 1 amps the power pack I used provided. I started thinking "Man I need a stronger amp power pack" but then it dawned on me: damnit, I was supposed to get the 5V power from the ATX wires!!!!
ATX MOLEX Wire. If hooked up to a Sega JVS as is, it will FRY your board. Tread carefully |
I slowly remembered the video I saw weeks earlier about the ATX being wired to a JVS.
So like a nut I quickly plugged the first molex I could into the 4-pin 5V port on the JVS. Plugged it in and hot damn nearly blew up the board. The Plugs burst into flames, and like Barry Allen the Flash, I switched off that power strip faster than I turned it on. Unfortunately the Molex plug on an ATX has 5V Gnd Gnd and 12VOLTS on the yellow wire!!! So the 12 volts nearly blew the board. I looked up the pin out on an ATX molex, got the bad news and cut up and splice the Molex 5v and 12 V to the appropriate ports on the JVS. In my defense, I LOOKED at the power output diagram on the side of My 1200 watt Powersupply. It detailed the +5V on the molex, the 3.3V on the other wires, but NOT ONE mention on where the 12v power on the ATX was at all.
Anyway, got that all wired up, thinking I'm going to be able to play some VF5R!!
NOOOOPPEE! Inputs still don't work. God damnit, decided to recruit some candy cab players to my VF5 vanilla group. Cruz gave me the name of his JVS controller adapter. Before I could recruit R-Kelly Oliver Lealand of Crazy STL Tim to the group, I googled for some answers to my input program, key wording wiring diagram And JVS 60 Pin.
Turns Out I found a forum post of a user with a similar problem with inputs. The Next poster pointed out he needed a LOOP CABLE, basically a female to female jumper wire connected to pin 1 and pin 3 on the JVS 60 pin port and Viola, all the inputs for all the joystick and service buttons work. HOT DAMN!!! Going to play some VF5 R!!
This is a LOOP CABLE. The key to making a JVS actually work |
This blog post is for anyone who wants to set up a SUPERGUN in the future, but doesn't want to set their house on fire in the process. This info should not be hoarded, or kept to word of mouth. There should be guide posts to make this information available to EVERYBODY!!! Let my people go!
So my favorite game company SEGA may be out of the console business, but this LINDBERGH YELLOW is like my new SEGA Game system!! It has 18 other games on it besides VF5 R!! Sure a SEGA Arcade Light Gun and Steering Wheel will cost $500 a pop, but you know what? Life is good!! Treat Yo Self!!!!
Here is the list of games my supplier in the Italian Mafia put on the LINDBERGH YELLOW!!! I'm gonna stream all this shit!! I will be a golden GOD!!!!!
>>>> Driving:
>>>> - Harley Davidson King of the Road HD
>>>> - Harley Davidson King of the Road *Custom VGA (640x480)*
>>>> - Harley Davidson King of the Road HD *Custom: JVS Analog 1 and 0 swapped. Works on normal driving cab*
>>>> - Harley Davidson King of the Road *Custom VGA (640x480)* *Custom: JVS Analog 1 and 0 swapped. Works on normal driving cab*
>>>> - Outrun 2 Special Tours Super Deluxe Original (800x480)
>>>> - Outrun 2 Special Tours Super Deluxe *Custom VGA (640x480) 4x Anti Aliasing*
>>>> - Outrun 2 Special Tours Super Deluxe *Custom HD (1360x768)*
>>>> - Outrun 2 Special Tours Super Deluxe Original (800x480) *Gangsta Edition, music replaced with gangsta rap*
>>>> - Outrun 2 Special Tours Super Deluxe *Custom VGA (640x480)* *Gangsta Edition, music replaced with gangsta rap*
>>>> - Outrun 2 Special Tours Super Deluxe *Custom HD (1360x768)* *Gangsta Edition, music replaced with gangsta rap*
>>>> - Initial D 4 Japanese HD
>>>> - Intiial D4 Japanese *Custom 800x480*
>>>> - Initial D 5 Asian Export 2.0 Original HD
>>>> - Initial D 5 Asian Export 2.0 *Custom 800x480*
>>>> - Sega Race TV (VGA Only)
>>>> - R-Tuned (HD)
>>>> - R-Tuned (VGA)
>>>> - Hummer Extreme (HD)
>>>> - Hummer Extreme *Custom VGA (640x480) 4x Anti Aliasing*
>>>>
>>>>
>>>> Stick games:
>>>> - Virtua Fighter 5 Ver. B Export HD
>>>> - Virtua Fighter 5 Ver. B Export VGA
>>>> - Virtua Fighter 5 Ver. C Japanese HD
>>>> - Virtua Fighter 5 Ver. C Japanese VGA
>>>>
>>>> - Virtua Fighter 5 R Japanese HD
>>>> - Virtua Fighter 5 R Japanese VGA
>>>>
>>>> - Virtua Fighter 5 Final Showdown Japanese HD
>>>> - Virtua Fighter 5 Final Showdown Japanese VGA
>>>> - Virtua Tennis 3 HD
>>>> - Virtua Tennis 3 VGA
>>>> - Virtua Tennis 3 *Custom Full HD*
>>>> - After Burner Climax (Analog stick game) VGA only
>>>>
>>>>
>>>> Gun games:
>>>> - 2spicy HD
>>>> - 2spicy VGA
>>>> - Rambo HD
>>>> - Rambo VGA
>>>> - Ghost Squad Evolution VGA only
>>>> - Primeval Hunt VGA only
>>>> - House of the Dead 4 HD
>>>> - House of the Dead 4 VGA
>>>> - House of the Dead 4 *Custom version with offscreen reload, original uses accelerator* (HD and VGA)
>>>> - House of the Dead EX HD only
>>>> - House of the Dead EX *Custom pedal bind to start* HD only
>>>> - Let's Go Jungle ("Fake" Analog guns, doesn't work with normal guns) HD
>>>> - Let's Go Jungle ("Fake" Analog guns, doesn't work with normal guns) *Custom VGA*
>>>> - Let's Go Jungle ("Fake" Analog guns, doesn't work with normal guns) *Custom FULL HD*
>>>> - Let's Go Jungle NEW VERSION working with standard guns!!!!! HD
>>>> - Let's Go Jungle NEW VERSION working with standard guns!!!!! VGA
>>>>
>>>> Custom means, modded
>>>>
>>>> Features:
>>>> no keyboard needed, uses jvs(Joystick+Start, Service+Test button, View Change + Start etc.) directly to select a game (no one else has, other multis use keyboard). Easy game selection with wheel or joysticks!!!!!
>>>>
>>>> each game has own savefile, no need to recalibrate guns or wheels again when changing to other game (all other multis reset all settings when playing another game) also hiscores and save files are saved. Sega race tv has upgrades with save passwords. Other multis lose these also.
>>>> Memory card games still require memory card for save!!!!
>>>>
>>>> no dipswitches needed to set resolution, directly select resolution from game menu( no need to change dips when game requires other hd resolution) other multis require to set dips.
>>>>
>>>> all driving games work without driveboard and on upright cabinet. (These checks have been removed )
>>>>
>>>> Outrun 2 FBB bugs are fixed, car also has FB inside view.
>>>>
>>>> all gun game jvs checks are disabled, for example 2spicy works with normal i/o, originally requires large i/o.
>>>>
>
So I finally hooked up the HRAP4 to the JVS and played some "R"
Is a half step between VF5 Vanilla and VF5 FS. It leans more towards VF5 Vanilla , so its definitely a HUGE step up from that PS store XBL arcade downloadble budget title we are currently forced to play on consoles.
Offensive Move P and K are still in +
Defensive Move PK is still in, So FUCK you FS button mashers, you have no game in VF5 R +
Low Throws are still P+K+G. This is REAL VF, not that Tekken light bullshit FS is.
The graphics are 100% better than VF5 FS on consoles
The sound is pristine and stellar, unlike FS music which is overly compressed garbage.
Jean has a throw I've never seen before. He throws you to the ground and throws a reverse punch finisher to your face.
Vanessa still has her three step follow up from her hit throw, giving you more control.
Vanessa's shoulder ram is in the game but it's not "Switch Shoulder" as doing it doesn't switch her stance. Here in VF5 R , it is 66P+K.
Vanessa's lancer tackle is 66P+G like FS, but to activate her ground and pound, its P or 2P, giving you those canned pound animations from Final Showdown.
Minuses are Vanessa lost DS K8K input , for KK, also Vanessa doesn't have her three way choice (P, K, or throw) from her defensive passive reversal.
Overall, VF5 R is pretty damn sick.
VF5 Vanilla is still king, Vanessa has all her reversals and the gameplay mechanics are still a culmination of everything learned in previous VF's. VF5 R is fun, but there are several instances of watering down I can't abide. The definitive version of VF5 is Vanilla, and the VF series peaked there. Its a good thing Vanilla is also on the Lindbergh..................
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