Thursday, August 11, 2016


   On the EVE of NYGx-@,  NYC_VF has taken a giant shit on NWO. I don't know what 1FK did to piss off Cruzlink and crew, but you done did it now.   NYC_VF never gets pissed at trolling, so those NWO asshats must've really fucked up.   Lets see a Cruzlink vs Flash F T10 at NYGX-2!!! Flash is washed up!!! You can take him Cruzlink!

Thursday, July 28, 2016


James Slavin

This Neo Nazi young Hitler -youth Republican is public enemy number one.  Apparently his brother is in some Neo Nazi Biker Gang and they both post a lot of racist shit  on Facebook.  Let Homeland Security handle the threats against America, assholes.  Face value, he's a pathetic tryhard tournament bench warmer and he needs an ass whipping.  ALEX SLAM, coming up.

Charles Daughtrey

This punk bitch. Has  a million and one excuses to dodge (double shift over time, internet fucking up, dog getting raped by the neighbor's cat etc). Yet he has time to talk shit on the Street Fighter V Facebook group 24/7.  I'm beginning to think the SFV facebook group is as much little bitches as VFDC : they talk more than they play.  Theorize and pontificate about tech they can't and don't ever implement in an actual match.   When challenged they run and hide like roaches when the lights come on.  PUSSY!


This fat fuck is another event bench warmer who tried to pop off and got his fat fuck feelings hurt. I
troll drone striked him so hard and fast he tried to cry for a mod. His pissing and crying got the thread in question shut down by the mods.  Lifted his skirt up and bitch smacked him.  My ALEX is gonna stomp him so hard his bitch tits will be lopsided !

STREET FIGHTER V And The 8 Frame Input Lag Debacle.

So, the 8-frame input lag on SFV.is it : (A)  A fucking governor (Automobile engine jargon : a speed limiter) to hold back Arcade stick players? (B)  A fucking shitty design choice for behavioral control?  (C) A smoke and mirrors cheap ruse to make the online net code look better than it is?  If it is door A, B, or C, CAPCOM STILL SUCKS DICK!!! Fix this shit!!!!

Lets say its choice (A) This fucking game, which has some admirable design directives ( elimination of Option selects, a stun meter, limiting high powered combos off of low risk moves)  has an annoying main direction to cater to casual scrubs.   That said pad players are scrubs, casual cunts.  Any given day, if one player on an arcade stick is up against a pad player, the arcade stick player will beat the pad player to the punch 90% of the time.  the input speed of SANWA buttons on an arcade stick is vastly superior to any analog pad.  ADDING 8 FRAMES INPUT DELAY TOTALLY FUCKS THAT UP!!! That's the point of fighting games: your reactions are supposed to have a one to one ratio with the characters input on screen.   If I wanted to enter inputs where my character reacts 30 seconds later, I WOULD PLAY A FUCKING RPG!!!!! So this theory is that Peter Rojas and Capcom cunts devised 8 frame input delay to act as an equalizer between Arcade stick OGs and Casual pad playing pussies.

Or, perhaps it is theory (B) 8 frame input lag is a system of behavioral control.  With 8F I.D., you have less time to visually recognize and assess the situation and react.  You 90% of the time have to take an educated GUESS and attack and hope you made the right read.  There is a higher level off RISK-REWARD in this situation.  If you bank on your opponent fighting you on the ground and you input ground attacks to get counter hits, and he instead jumps over you to cross you up, you are committed to your ground attacks and you are getting crossed up.  With 8F I.D., the die is cast, you can't cancel your string and neutral jump attack or anti air: THERE is NO TIME. Even if you input such a counter measure, it will take EIGHT FRAMES for the system to even acknowledge it and you will be crossed up and hit.

    With this situation you have to constantly be on the attack, and make educated guesses, and PRAY you made the right choice.  This favors aggressive players, and also favors characters high up on the tier list.  It's less ZEN.  ZEN would be to access what your opponent is ACTUALLY doing moment to moment, and countering it. In that case , you would be OUTHINKING your opponent. You would have time to analyze an opponents attack at take it apart.   it's a counter puncher's approach, and a more intellectual one.  A counter puncher's Zen like approach, while more defensive and less flashy, would allow "LOW TIER" characters to beat out high tier ones.  Look at the results of EVO.  ALL the High  tier characters were in  the top 16.   8F I.D. favors rush down brainless gameplay, which favors high tier characters that can afford to do that.

     You can call out "SHIMMY" all you want, but if BOTH players are shimmying, the high-tier character will win.  The meta game has to be deeper than that.
EVO 2016 Top 8. See any low tier characters on here?  You won't with this 8frame input delay YOLO SHIT.

Now lastly , Theory (D)  This is the least likely theory.  That Capcom wanted the transition between offline play and online play to be seemless, so they implemented 8 Frame input delay, so you don't notice how shitty the netcode in SFV is.    This could be because this game is so damn online focused right out of the gate: Capcom wanted the online play to look as good as possible.  for instance if  you practice a combo for 2 hours in training mode, then go online and can barely pull it off due to the inherent lag, you would curse the online mode and the online population would dwindle.  However, if you are forced to have 8 frames input lag from the get go, you would be conditioned  to compensate for it in your combos.  This is one of the evils of and "always online game"  and it all but destroys a fighter.  This is the most unlikely theory, because the lag STACKS in SFV when you go online:   You have to deal with the built in 8-frame input delay PLUS the 5+ frame lag forced on  you buy the internet connection.   This is also an unlikely theory because 8F I.D. or not, NOTHING can mask the amount of dropped frames  and slowdown in a bad-connection online match.

     In conclusion, the infamous and game-breaking (try hit confirming your V-trigger combos and target combos, you will drop them left and right)  eight-frame input delay is probably a result of theories (A) and (B) .  That fucking brainiac cock-head Peter "Combofiend" Rosas needs to be fired for this and over fuck-ups in the Street Fighter V design and launch failure.
    Don't get me wrong, SFV has some great character designs , roster and gameplay ideas (V-Skills are a unique refreshing twist)  but like the 1985 Space Shuttle, it has some fatal design flaws.  The fact that Capcom is waiting until after Capcom Pro Tour 2016 to fix this shit speaks volumes as to how much they have their heads stuck up their collective ass. If you bought the Playstaion 4 version of Street Fighter V, you are basically FUCKED and have to buy the PC version and manually turn off V-synch in the config files. That will cut the game input lag to a more playable 4-frames. 
An example of how input lag and online lag stacks.  Mortal Kombat X is the worst affected by this.
Notice how SFV is the LEAST affected by online lag stacking because it is buffered by its inherent offline lag.  Stacks nontheless.

Tuesday, July 26, 2016


      I've been playing with the features of the blogger app!  VFWARLORD now has a universal translator!  I've got a built in C-3PO, right on my right sidebar!!! I will extend VFWARLORDS Domination WORLDWIDE!!!!   Now I can curse people out in  100 different languages!!!!! This is awesome!!!

Tuesday, July 12, 2016

NYGx-2!!!!! Part DEUX!!!!!

NYGX-2 is next month, August 12-14! AT I Fix Machine 2116 Bath Avenue, Brooklyn NY. We will Have Virtua Fighter 5 Final Showdown, VF5 Vanilla, VF 4 FINAL TUNED, Virtua Fighter 5 R, Virtua Fighter 3, CVSNK 2, MVC 3, Ultra , SFV, Super Turbo, the works. ITS ABOUT TO GO DOWN!!!!


Are you going to NYGX-2? Vote in the poll on the right sidebar!!!!

Tuesday, September 1, 2015

The Bingo Book 2016

        Here is the 2016 installment of my ongoing VF Enemies list.

1) Denkai

New rule: when you pontificate on the mic like you have a doctorate degree in VF, then get swept 6 rounds straight, expect to get clowned.   This lame didn't get the memo.  The irony of the situation was too good to pass up, so I clowned him in a video.  Somebody posted it on the NYC VF facebook group, and he got all bent out of shape.  He's been pissing and moaning like a bitch on the rag for 7 days straight.

     I think it's hilarious. I've never seen Denkai get pissed and flame someone before.  Watching this nerd try to flame is as awkward and out of place as two whiteboys slap boxing.  Doing the video was fun enough for me.  Seeing this herb get so pissed and affected by it is the icing on the cake.  Be a man , admit you fucked up and be able to laugh at yourself.  Some people can't take a joke.  Anyway, I'm fighting Dumpy Denkai at Next Level today, on NYC VF Stream.  He's going to set a record for fastest turn around time being put on and taken out on the Bingo Book.

2) Cheif Flash Aka Cheif FLUSH, A piece of shit.

I've only fought this fucker about 6 matches offline. I've yet to beat the bastard.  Anyone dumb enough to follow Shang shouldn't be that hard to beat.  This pig fucker must be beaten by any means necessary!  This bounty is going to spill over into VF6, because nobody plays Final Showdown anymore.  It sucks and the game is dead. 

MyKe  "The Dyke" Abdow

This camel jockey has been more elusive than Bin Laden , Uday and Kusay combined.  He's quite Wily!  Sega Cup One I got delayed and made it to the event a day late, so that was a bust.  NYGX I failed to advance to get to him in  the tournament.  Now VF is dead...............................